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Namespace Modding.Delegates

Delegates

AfterTakeDamageHandler

Called at the end of the take damage function

CharmUpdateHandler

Called after player values for charms have been set

GetBoolProxy

Called when anything in the game tries to get a bool

GetFloatProxy

Called when anything in the game tries to get a float

GetIntProxy

Called when anything in the game tries to get an int

GetStringProxy

Called when anything in the game tries to get a string

GetVariableProxy

Called when anything in the game tries to get a generic variable

GetVector3Proxy

Called when anything in the game tries to get a Vector3

LanguageGetProxy

Called whenever localization specific strings are requested

SetBoolProxy

Called when anything in the game tries to set a bool

SetFloatProxy

Called when anything in the game tries to set a float

SetIntProxy

Called when anything in the game tries to set an int

SetStringProxy

Called when anything in the game tries to set a string

SetVariableProxy

Called when anything in the game tries to set a generic variable

SetVector3Proxy

Called when anything in the game tries to set a Vector3

SlashHitHandler

Called whenever nail strikes something

TakeDamageProxy

Called when damage is dealt to the player

TakeHealthProxy

Called when health is taken from the player

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