Namespace Modding.Delegates
Delegates
AfterTakeDamageHandler
Called at the end of the take damage function
CharmUpdateHandler
Called after player values for charms have been set
GetBoolProxy
Called when anything in the game tries to get a bool
GetFloatProxy
Called when anything in the game tries to get a float
GetIntProxy
Called when anything in the game tries to get an int
GetStringProxy
Called when anything in the game tries to get a string
GetVariableProxy
Called when anything in the game tries to get a generic variable
GetVector3Proxy
Called when anything in the game tries to get a Vector3
LanguageGetProxy
Called whenever localization specific strings are requested
SetBoolProxy
Called when anything in the game tries to set a bool
SetFloatProxy
Called when anything in the game tries to set a float
SetIntProxy
Called when anything in the game tries to set an int
SetStringProxy
Called when anything in the game tries to set a string
SetVariableProxy
Called when anything in the game tries to set a generic variable
SetVector3Proxy
Called when anything in the game tries to set a Vector3
SlashHitHandler
Called whenever nail strikes something
TakeDamageProxy
Called when damage is dealt to the player
TakeHealthProxy
Called when health is taken from the player