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Delegate GetBoolProxy

Called when anything in the game tries to get a bool

Namespace: Modding.Delegates
Assembly: HollowKnight.dll
Syntax
public delegate bool GetBoolProxy(string name, bool orig)
Parameters
Type Name Description
string name

The field being gotten

bool orig

The original value of the bool

Returns
Type Description
bool

The bool, if you are overriding it, otherwise orig.

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
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