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Delegate SetBoolProxy

Called when anything in the game tries to set a bool

Namespace: Modding.Delegates
Assembly: HollowKnight.dll
Syntax
public delegate bool SetBoolProxy(string name, bool orig)
Parameters
Type Name Description
string name

The field being set

bool orig

The original value the bool was being set to

Returns
Type Description
bool

The bool, if overridden, else orig.

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
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