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Delegate CharmUpdateHandler

Called after player values for charms have been set

Namespace: Modding.Delegates
Assembly: HollowKnight.dll
Syntax
public delegate void CharmUpdateHandler(PlayerData data, HeroController controller)
Parameters
Type Name Description
PlayerData data

Current PlayerData

HeroController controller

Current HeroController

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
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