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Delegate SetStringProxy

Called when anything in the game tries to set a string

Namespace: Modding.Delegates
Assembly: HollowKnight.dll
Syntax
public delegate string SetStringProxy(string name, string res)
Parameters
Type Name Description
string name

The name of the field

string res

The original set value of the string

Returns
Type Description
string

The modified value of the set

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
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