Delegate SetVariableProxy
Called when anything in the game tries to set a generic variable
Namespace: Modding.Delegates
Assembly: HollowKnight.dll
Syntax
public delegate object SetVariableProxy(Type type, string name, object value)
Parameters
Type | Name | Description |
---|---|---|
Type | type | The type of the variable |
string | name | The name of the field being set |
object | value | The original value the field was being set to |
Returns
Type | Description |
---|---|
object | The new value of the field |