Delegate SetVariableProxy
Called when anything in the game tries to set a generic variable
Namespace: Modding.Delegates
Assembly: HollowKnight.dll
Syntax
public delegate object SetVariableProxy(Type type, string name, object value)
Parameters
| Type | Name | Description |
|---|---|---|
| Type | type | The type of the variable |
| string | name | The name of the field being set |
| object | value | The original value the field was being set to |
Returns
| Type | Description |
|---|---|
| object | The new value of the field |