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Delegate SlashHitHandler

Called whenever nail strikes something

Namespace: Modding.Delegates
Assembly: HollowKnight.dll
Syntax
public delegate void SlashHitHandler(Collider2D otherCollider, GameObject slash)
Parameters
Type Name Description
Collider2D otherCollider

What the nail is colliding with

GameObject slash

The NailSlash gameObject

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
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