Delegate GetVariableProxy
Called when anything in the game tries to get a generic variable
Namespace: Modding.Delegates
Assembly: HollowKnight.dll
Syntax
public delegate object GetVariableProxy(Type type, string name, object value)
Parameters
| Type | Name | Description |
|---|---|---|
| Type | type | The type of the variable |
| string | name | The field being gotten |
| object | value | The original value of the field |
Returns
| Type | Description |
|---|---|
| object | The modified value |