Delegate TakeDamageProxy
Called when damage is dealt to the player
Namespace: Modding.Delegates
Assembly: HollowKnight.dll
Syntax
public delegate int TakeDamageProxy(ref int hazardType, int damage)
Parameters
Type | Name | Description |
---|---|---|
int | hazardType | The type of hazard that caused the damage. |
int | damage | Amount of Damage |
Returns
Type | Description |
---|---|
int | Modified Damage |