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Delegate GetStringProxy

Called when anything in the game tries to get a string

Namespace: Modding.Delegates
Assembly: HollowKnight.dll
Syntax
public delegate string GetStringProxy(string name, string res)
Parameters
Type Name Description
string name

The name of the field

string res

The original value of the field

Returns
Type Description
string

The modified value of the get

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
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