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Class WeaverBossScene

Contains data used for managing Godhome boss scenes. These contains test conditions that can be used to only unlock a Godhome bossfight only if certain criteria are met

Inheritance
object
Object
ScriptableObject
BossScene
WeaverBossScene
Implements
ISerializationCallbackReceiver
Inherited Members
BossScene.sceneName
BossScene.bossTests
BossScene.baseBoss
BossScene.substituteBoss
BossScene.isHidden
BossScene.requireUnlock
BossScene.DisplayIcon
BossScene.ForceAssetUnload
BossScene.Tier1Scene
BossScene.Tier2Scene
BossScene.Tier3Scene
BossScene.IsUnlocked(BossSceneCheckSource)
BossScene.IsUnlockedSelf(BossSceneCheckSource)
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance(string)
ScriptableObject.CreateInstance(Type)
ScriptableObject.CreateInstance<T>()
Namespace: WeaverCore
Assembly: WeaverCore.dll
Syntax
[CreateAssetMenu(fileName = "New Boss Scene", menuName = "WeaverCore/Boss Scene")]
public class WeaverBossScene : BossScene, ISerializationCallbackReceiver

Properties

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WeaverBossTests

Declaration
public WeaverBossScene.WeaverBossTest WeaverBossTests { get; }
Property Value
Type Description
WeaverBossScene.WeaverBossTest

Implements

UnityEngine.ISerializationCallbackReceiver

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
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