Interface IObjectReplacementConditional
Should be used in conjunction with IObjectReplacement. This allows you to specify if an enemy should replace an object only under a certain condition
Namespace: WeaverCore.Interfaces
Assembly: WeaverCore.dll
Syntax
public interface IObjectReplacementConditional
Methods
| Edit this page View SourceCanReplaceObject(GameObject)
Can this object replace the specified object?
Declaration
bool CanReplaceObject(GameObject objectToReplace)
Parameters
| Type | Name | Description |
|---|---|---|
| GameObject | objectToReplace |
Returns
| Type | Description |
|---|---|
| bool |