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Namespace WeaverCore.Enums

Classes

OnDoneBehaviour_Extensions

Enums

AreaTitlePosition

Defines where on the screen should the area title be positioned

AttackType

What type of attack is being dealt

AudioChannel

The type of audio channel the hollow knight sound should play on

BossDifficulty

How hard the boss will be

CardinalDirection

Represents the four major directions

MusicSyncType

Determines how music in a MusicCue will be synchronized

OnDoneBehaviour

Used on a variety of different scripts to determine what they do when they finish

RotationType

Used for applying rotations in increments of 90 degrees

RumbleType

Used with SetRumble(RumbleType) to configure the camera rumble

RunningState

An enum that represents whether WeaverCore is in the Editor, or in the Hollow Knight Game

ShakeType

Used with Shake(ShakeType) to determine how the camera shakes

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