Class InfectedDeathEffects
The death effects for infected enemies
Implements
Inherited Members
Namespace: WeaverCore.Components.DeathEffects
Assembly: WeaverCore.dll
Syntax
public class InfectedDeathEffects : BasicDeathEffects, IDeathEffects
Fields
| Edit this page View SourceDeathPuffPrefab
Declaration
[SerializeField]
protected GameObject DeathPuffPrefab
Field Value
Type | Description |
---|---|
GameObject |
DeathType
Declaration
[Header("Infected Config")]
[Tooltip("Defines how large the effects should be")]
public InfectedDeathEffects.InfectedDeathType DeathType
Field Value
Type | Description |
---|---|
InfectedDeathEffects.InfectedDeathType |
InfectedDeathWavePrefab
Declaration
[SerializeField]
protected GameObject InfectedDeathWavePrefab
Field Value
Type | Description |
---|---|
GameObject |
Methods
| Edit this page View SourceEmitEffects()
Used for playing the death effects
Declaration
public override void EmitEffects()
Overrides
| Edit this page View SourceEmitSounds()
Used for playing the death sound effects
Declaration
public override void EmitSounds()