Class WeaverCoreDebugTools
A debug tools menu that can be activated/deactivated in game using CTRL + NUMPAD7.
This menu allows the player to view all objects and components in the game, and do certain actions on them, such as extracting sprite information
The game can also be frozen and unfrozen using CTRL + NUMPAD9
Namespace: WeaverCore.Assets
Assembly: WeaverCore.dll
Syntax
public class WeaverCoreDebugTools : MonoBehaviour
Fields
| Edit this page View SourceTimeFrozen
Is game time currently frozen?
Declaration
public static bool TimeFrozen
Field Value
Type | Description |
---|---|
bool |
Properties
| Edit this page View SourceInstance
The currently running instance of the Debug Tools Menu
Declaration
public static WeaverCoreDebugTools Instance { get; }
Property Value
Type | Description |
---|---|
WeaverCoreDebugTools |
IsOpen
Is the Debug Tools Menu currently open?
Declaration
public static bool IsOpen { get; }
Property Value
Type | Description |
---|---|
bool |
Methods
| Edit this page View SourceClose()
Closes the Debug Tools Menu
Declaration
public static void Close()
CloseInterface()
Declaration
public void CloseInterface()
FreezeTime()
Causes time to freezes
Declaration
public static void FreezeTime()
Open()
Opens up the Debug Tools Menu
Declaration
public static void Open()