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Class ActorSounds

Contains groups and snapshots that are related to the Actors AudioMixer

See this table for more info on what groups/mixers do what : https://1drv.ms/x/s!Aj62egREH4PTxyBaaVb5nI-NmXiX?e=bXtNVc

Inheritance
object
ActorSounds
Namespace: WeaverCore
Assembly: WeaverCore.dll
Syntax
public static class ActorSounds

Properties

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ActorsFlangeGroup

Declaration
public static AudioMixerGroup ActorsFlangeGroup { get; }
Property Value
Type Description
AudioMixerGroup
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ActorsGroup

Declaration
public static AudioMixerGroup ActorsGroup { get; }
Property Value
Type Description
AudioMixerGroup
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ActorsMixer

Declaration
public static AudioMixer ActorsMixer { get; }
Property Value
Type Description
AudioMixer
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MasterGroup

Declaration
public static AudioMixerGroup MasterGroup { get; }
Property Value
Type Description
AudioMixerGroup
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OffSnapshot

Declaration
public static AudioMixerSnapshot OffSnapshot { get; }
Property Value
Type Description
AudioMixerSnapshot
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OnSnapshot

Declaration
public static AudioMixerSnapshot OnSnapshot { get; }
Property Value
Type Description
AudioMixerSnapshot

Methods

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ApplyActorSounds(SnapshotType, float)

Applies a specific actor snapshot

Declaration
public static void ApplyActorSounds(ActorSounds.SnapshotType snapshot, float transitionTime)
Parameters
Type Name Description
ActorSounds.SnapshotType snapshot

The snapshot to apply

float transitionTime

How long it will take to transition to the new snapshot

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GetGroup(GroupType)

Declaration
public static AudioMixerGroup GetGroup(ActorSounds.GroupType type)
Parameters
Type Name Description
ActorSounds.GroupType type
Returns
Type Description
AudioMixerGroup
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GetSnapshot(SnapshotType)

Declaration
public static AudioMixerSnapshot GetSnapshot(ActorSounds.SnapshotType type)
Parameters
Type Name Description
ActorSounds.SnapshotType type
Returns
Type Description
AudioMixerSnapshot
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