Enum EnabledType
Applied to a UI Element to determine whether it's visible in certain conditions
Namespace: WeaverCore.Settings
Assembly: WeaverCore.dll
Syntax
[Flags]
public enum EnabledType
Fields
| Name | Description |
|---|---|
| AlwaysVisible | Element is visible anywhere |
| Hidden | Element is never visible |
| MenuOnly | Element is only visible from within the main menu |
| PauseOnly | Element is only visible from the pause screen in the game |