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Class SpaceElement

Used to add a space between two UI Elements

Inheritance
object
Object
Component
Behaviour
MonoBehaviour
UIElement
SpaceElement
Implements
IPointerEnterHandler
IEventSystemHandler
Inherited Members
UIElement.DisplayValueUpdated
UIElement.TitleComponent
UIElement.Title
UIElement.FieldAccessor
UIElement.Panel
UIElement.OnAccessorChanged(IAccessor)
UIElement.OnPointerEnter(PointerEventData)
UIElement.MoveUp()
UIElement.MoveDown()
UIElement.MoveToTop()
UIElement.MoveToBottom()
UIElement.Order
UIElement.Visible
UIElement.Refresh()
Namespace: WeaverCore.Settings.Elements
Assembly: WeaverCore.dll
Syntax
public class SpaceElement : UIElement, IPointerEnterHandler, IEventSystemHandler

Properties

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Spacing

Declaration
public float Spacing { get; set; }
Property Value
Type Description
float

Methods

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CanWorkWithAccessor(IAccessor)

Whether or not this UI Element can work with the specified accessor

Declaration
public override bool CanWorkWithAccessor(IAccessor accessor)
Parameters
Type Name Description
IAccessor accessor

The accessor to check against

Returns
Type Description
bool
Overrides
UIElement.CanWorkWithAccessor(IAccessor)

Implements

UnityEngine.EventSystems.IPointerEnterHandler
UnityEngine.EventSystems.IEventSystemHandler

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
CoroutineUtilities.RunCoroutineWhile<T>(T, IEnumerator, Func<bool>)
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