Class PlayMaker_I
Assembly: WeaverCore.dll
Syntax
public abstract class PlayMaker_I : IImplementation
Properties
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FSMType
Declaration
public abstract Type FSMType { get; }
Property Value
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PlayMakerAvailable
Declaration
public abstract bool PlayMakerAvailable { get; }
Property Value
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PlayMakerFSMType
Declaration
public abstract Type PlayMakerFSMType { get; }
Property Value
Methods
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GetAllFsmsOnObject(GameObject)
Declaration
public abstract IEnumerable<string> GetAllFsmsOnObject(GameObject gameObject)
Parameters
Type |
Name |
Description |
GameObject |
gameObject |
|
Returns
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GetFsmArray(GameObject, string, string)
Declaration
public abstract object[] GetFsmArray(GameObject obj, string fsmName, string varName)
Parameters
Type |
Name |
Description |
GameObject |
obj |
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string |
fsmName |
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string |
varName |
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Returns
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GetFsmBool(GameObject, string, string)
Declaration
public abstract bool GetFsmBool(GameObject obj, string fsmName, string varName)
Parameters
Type |
Name |
Description |
GameObject |
obj |
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string |
fsmName |
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string |
varName |
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Returns
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GetFsmColor(GameObject, string, string)
Declaration
public abstract Color GetFsmColor(GameObject obj, string fsmName, string varName)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
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string |
varName |
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Returns
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Declaration
public abstract Enum GetFsmEnum(GameObject obj, string fsmName, string varName)
Parameters
Type |
Name |
Description |
GameObject |
obj |
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string |
fsmName |
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string |
varName |
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Returns
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GetFsmFloat(GameObject, string, string)
Declaration
public abstract float GetFsmFloat(GameObject obj, string fsmName, string varName)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
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string |
varName |
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Returns
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GetFsmGameObject(GameObject, string, string)
Declaration
public abstract GameObject GetFsmGameObject(GameObject obj, string fsmName, string varName)
Parameters
Type |
Name |
Description |
GameObject |
obj |
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string |
fsmName |
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string |
varName |
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Returns
Type |
Description |
GameObject |
|
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GetFsmInt(GameObject, string, string)
Declaration
public abstract int GetFsmInt(GameObject obj, string fsmName, string varName)
Parameters
Type |
Name |
Description |
GameObject |
obj |
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string |
fsmName |
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string |
varName |
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Returns
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GetFsmMaterial(GameObject, string, string)
Declaration
public abstract Material GetFsmMaterial(GameObject obj, string fsmName, string varName)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
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string |
varName |
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Returns
Type |
Description |
Material |
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GetFsmObject(GameObject, string, string)
Declaration
public abstract Object GetFsmObject(GameObject obj, string fsmName, string varName)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
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string |
varName |
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Returns
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GetFsmQuaternion(GameObject, string, string)
Declaration
public abstract Quaternion GetFsmQuaternion(GameObject obj, string fsmName, string varName)
Parameters
Type |
Name |
Description |
GameObject |
obj |
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string |
fsmName |
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string |
varName |
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Returns
Type |
Description |
Quaternion |
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GetFsmRect(GameObject, string, string)
Declaration
public abstract Rect GetFsmRect(GameObject obj, string fsmName, string varName)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
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string |
varName |
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Returns
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GetFsmString(GameObject, string, string)
Declaration
public abstract string GetFsmString(GameObject obj, string fsmName, string varName)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
|
string |
varName |
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Returns
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GetFsmTexture(GameObject, string, string)
Declaration
public abstract Texture GetFsmTexture(GameObject obj, string fsmName, string varName)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
|
string |
varName |
|
Returns
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GetFsmVector2(GameObject, string, string)
Declaration
public abstract Vector2 GetFsmVector2(GameObject obj, string fsmName, string varName)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
|
string |
varName |
|
Returns
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GetFsmVector3(GameObject, string, string)
Declaration
public abstract Vector3 GetFsmVector3(GameObject obj, string fsmName, string varName)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
|
string |
varName |
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Returns
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SetFsmArray(GameObject, string, string, object[])
Declaration
public abstract void SetFsmArray(GameObject obj, string fsmName, string varName, object[] value)
Parameters
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SetFsmBool(GameObject, string, string, bool)
Declaration
public abstract void SetFsmBool(GameObject obj, string fsmName, string varName, bool value)
Parameters
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SetFsmColor(GameObject, string, string, Color)
Declaration
public abstract void SetFsmColor(GameObject obj, string fsmName, string varName, Color value)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
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string |
varName |
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Color |
value |
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Declaration
public abstract void SetFsmEnum(GameObject obj, string fsmName, string varName, Enum value)
Parameters
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SetFsmFloat(GameObject, string, string, float)
Declaration
public abstract void SetFsmFloat(GameObject obj, string fsmName, string varName, float value)
Parameters
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SetFsmGameObject(GameObject, string, string, GameObject)
Declaration
public abstract void SetFsmGameObject(GameObject obj, string fsmName, string varName, GameObject value)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
|
string |
varName |
|
GameObject |
value |
|
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SetFsmInt(GameObject, string, string, int)
Declaration
public abstract void SetFsmInt(GameObject obj, string fsmName, string varName, int value)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
|
string |
varName |
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int |
value |
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SetFsmMaterial(GameObject, string, string, Material)
Declaration
public abstract void SetFsmMaterial(GameObject obj, string fsmName, string varName, Material value)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
|
string |
varName |
|
Material |
value |
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SetFsmObject(GameObject, string, string, Object)
Declaration
public abstract void SetFsmObject(GameObject obj, string fsmName, string varName, Object value)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
|
string |
varName |
|
Object |
value |
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SetFsmQuaternion(GameObject, string, string, Quaternion)
Declaration
public abstract void SetFsmQuaternion(GameObject obj, string fsmName, string varName, Quaternion value)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
|
string |
varName |
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Quaternion |
value |
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SetFsmRect(GameObject, string, string, Rect)
Declaration
public abstract void SetFsmRect(GameObject obj, string fsmName, string varName, Rect value)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
|
string |
varName |
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Rect |
value |
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SetFsmString(GameObject, string, string, string)
Declaration
public abstract void SetFsmString(GameObject obj, string fsmName, string varName, string value)
Parameters
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SetFsmTexture(GameObject, string, string, Texture)
Declaration
public abstract void SetFsmTexture(GameObject obj, string fsmName, string varName, Texture value)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
|
string |
varName |
|
Texture |
value |
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SetFsmVector2(GameObject, string, string, Vector2)
Declaration
public abstract void SetFsmVector2(GameObject obj, string fsmName, string varName, Vector2 value)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
|
string |
varName |
|
Vector2 |
value |
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SetFsmVector3(GameObject, string, string, Vector3)
Declaration
public abstract void SetFsmVector3(GameObject obj, string fsmName, string varName, Vector3 value)
Parameters
Type |
Name |
Description |
GameObject |
obj |
|
string |
fsmName |
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string |
varName |
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Vector3 |
value |
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Implements
Extension Methods