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Enum BuildPresetType

Determines the platform an assembly is getting built for. Used to determine what assembly references should be included or not

Namespace: WeaverCore.Editor.Compilation
Assembly: WeaverCore.Editor.dll
Syntax
public enum BuildPresetType

Fields

Name Description
Editor
Game
None

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
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