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Class DreamnailableEnemyTextSimple

A simple version of DreamnailableEnemyText. Displays one of several possible enemy messages upon dreamnailing

Inheritance
object
Object
Component
Behaviour
MonoBehaviour
DreamnailableObject
DreamnailableEnemyTextSimple
Implements
IDreamnailable
Inherited Members
DreamnailableObject.CanBeDreamnailed
DreamnailableObject.soulAmount
DreamnailableObject.cooldownDuration
DreamnailableObject.recoilWhenHit
DreamnailableObject.flashWhenHit
DreamnailableObject.LastDreamnailHitTime
DreamnailableObject.DreamnailHit(Player)
DreamnailableObject.Reset()
Namespace: WeaverCore.Dreamnail
Assembly: WeaverCore.dll
Syntax
public class DreamnailableEnemyTextSimple : DreamnailableObject, IDreamnailable

Methods

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OnDreamnailHit(Player)

Declaration
protected override int OnDreamnailHit(Player player)
Parameters
Type Name Description
Player player
Returns
Type Description
int
Overrides
DreamnailableObject.OnDreamnailHit(Player)

Implements

IDreamnailable

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
CoroutineUtilities.RunCoroutineWhile<T>(T, IEnumerator, Func<bool>)
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