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Class WeaverAreaTitleController

Controller for managing area titles in the game.

Inheritance
object
Object
Component
Behaviour
MonoBehaviour
AreaTitleController
WeaverAreaTitleController
Inherited Members
AreaTitleController.waitForHeroInPosition
AreaTitleController.areaEvent
AreaTitleController.displayRight
AreaTitleController.doorTrigger
AreaTitleController.onlyOnRevisit
AreaTitleController.unvisitedPause
AreaTitleController.visitedPause
AreaTitleController.waitForTrigger
AreaTitleController.areaTitle
AreaTitleController.OnDestroy()
Namespace: WeaverCore.Components
Assembly: WeaverCore.dll
Syntax
public class WeaverAreaTitleController : AreaTitleController

Properties

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CenterText

Gets or sets the center text for the area title.

Declaration
public string CenterText { get; set; }
Property Value
Type Description
string
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LowerText

Gets or sets the lower text for the area title.

Declaration
public string LowerText { get; set; }
Property Value
Type Description
string
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UpperText

Gets or sets the upper text for the area title.

Declaration
public string UpperText { get; set; }
Property Value
Type Description
string

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
CoroutineUtilities.RunCoroutineWhile<T>(T, IEnumerator, Func<bool>)
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