Class TextMeshPro
Inheritance
Object
Component
Behaviour
MonoBehaviour
UIBehaviour
Graphic
MaskableGraphic
TextMeshPro
Implements
ICanvasElement
IClippable
IMaskable
IMaterialModifier
ILayoutElement
Inherited Members
MaskableGraphic.m_ShouldRecalculateStencil
MaskableGraphic.m_MaskMaterial
MaskableGraphic.m_StencilValue
MaskableGraphic.GetModifiedMaterial(Material)
MaskableGraphic.SetClipSoftness(Vector2)
MaskableGraphic.OnValidate()
MaskableGraphic.OnCanvasHierarchyChanged()
MaskableGraphic.RecalculateClipping()
MaskableGraphic.RecalculateMasking()
MaskableGraphic.onCullStateChanged
MaskableGraphic.maskable
MaskableGraphic.isMaskingGraphic
Graphic.s_DefaultUI
Graphic.s_WhiteTexture
Graphic.m_Material
Graphic.m_SkipLayoutUpdate
Graphic.m_SkipMaterialUpdate
Graphic.m_OnDirtyLayoutCallback
Graphic.m_OnDirtyVertsCallback
Graphic.m_OnDirtyMaterialCallback
Graphic.s_Mesh
Graphic.m_CachedMesh
Graphic.m_CachedUvs
Graphic.OnBeforeTransformParentChanged()
Graphic.OnCullingChanged()
Graphic.LayoutComplete()
Graphic.GraphicUpdateComplete()
Graphic.UpdateGeometry()
Graphic.OnPopulateMesh(Mesh)
Graphic.OnPopulateMesh(VertexHelper)
Graphic.OnRebuildRequested()
Graphic.Reset()
Graphic.SetNativeSize()
Graphic.Raycast(Vector2, Camera)
Graphic.PixelAdjustPoint(Vector2)
Graphic.GetPixelAdjustedRect()
Graphic.RegisterDirtyLayoutCallback(UnityAction)
Graphic.UnregisterDirtyLayoutCallback(UnityAction)
Graphic.RegisterDirtyVerticesCallback(UnityAction)
Graphic.UnregisterDirtyVerticesCallback(UnityAction)
Graphic.RegisterDirtyMaterialCallback(UnityAction)
Graphic.UnregisterDirtyMaterialCallback(UnityAction)
Graphic.defaultGraphicMaterial
Graphic.raycastTarget
Graphic.raycastPadding
Graphic.useLegacyMeshGeneration
Graphic.depth
Graphic.canvas
Graphic.canvasRenderer
Graphic.defaultMaterial
Graphic.material
Graphic.materialForRendering
Graphic.mainTexture
Graphic.workerMesh
UIBehaviour.Start()
UIBehaviour.IsActive()
UIBehaviour.OnCanvasGroupChanged()
UIBehaviour.IsDestroyed()
Namespace: WeaverCore.Assets.TMPro
Assembly: WeaverCore.dll
Syntax
[ExecuteInEditMode]
[DisallowMultipleComponent]
[RequireComponent(typeof(MeshRenderer))]
[RequireComponent(typeof(MeshFilter))]
[AddComponentMenu("Mesh/TextMeshPro - Text")]
public class TextMeshPro : TextMeshPro, ICanvasElement, IClippable, IMaskable, IMaterialModifier, ILayoutElement
Methods
| Edit this page View SourceAwake()
Declaration
protected override void Awake()
Overrides
Implements
UnityEngine.UI.ICanvasElement
UnityEngine.UI.IClippable
UnityEngine.UI.IMaskable
UnityEngine.UI.IMaterialModifier
UnityEngine.UI.ILayoutElement