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Class EffectAssets

Contains a bunch of effect prefabs used througout the game

Inheritance
object
EffectAssets
Namespace: WeaverCore.Assets
Assembly: WeaverCore.dll
Syntax
public static class EffectAssets

Properties

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BlockedHitPrefab

Declaration
public static GameObject BlockedHitPrefab { get; }
Property Value
Type Description
GameObject
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FireballHitPrefab

Declaration
public static GameObject FireballHitPrefab { get; }
Property Value
Type Description
GameObject
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NailStrikePrefab

Declaration
public static GameObject NailStrikePrefab { get; }
Property Value
Type Description
GameObject
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SharpShadowImpactPrefab

Declaration
public static GameObject SharpShadowImpactPrefab { get; }
Property Value
Type Description
GameObject
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SlashGhost1Prefab

Declaration
public static GameObject SlashGhost1Prefab { get; }
Property Value
Type Description
GameObject
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SlashGhost2Prefab

Declaration
public static GameObject SlashGhost2Prefab { get; }
Property Value
Type Description
GameObject
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SlashImpactPrefab

Declaration
public static GameObject SlashImpactPrefab { get; }
Property Value
Type Description
GameObject
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TeleLinePrefab

Declaration
public static GameObject TeleLinePrefab { get; }
Property Value
Type Description
GameObject
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TeleportGlowPrefab

Declaration
public static GameObject TeleportGlowPrefab { get; }
Property Value
Type Description
GameObject
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UninfectedDeathPrefab

Declaration
public static GameObject UninfectedDeathPrefab { get; }
Property Value
Type Description
GameObject
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UninfectedHitPrefab

Declaration
public static GameObject UninfectedHitPrefab { get; }
Property Value
Type Description
GameObject
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WhiteFlashPrefab

Declaration
public static GameObject WhiteFlashPrefab { get; }
Property Value
Type Description
GameObject
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