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Enum WeaverNPC.PlayerTalkSide

Which side of the NPC can the player be on when talking to them?

Namespace: WeaverCore.Assets.Components
Assembly: WeaverCore.dll
Syntax
public enum WeaverNPC.PlayerTalkSide

Fields

Name Description
Either

The player can be either to the left or to the right of the NPC to talk to them

Left

The player must be to the left of the NPC to talk to them

Right

The player must be to the right of the NPC to talk to them

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
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