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Class MapUpdateMessage

Used to display the "Map Updated" text when the map gets updated. Called from WeaverBench when the player sits on it

Inheritance
object
Object
Component
Behaviour
MonoBehaviour
MapUpdateMessage
Namespace: WeaverCore.Assets.Components
Assembly: WeaverCore.dll
Syntax
public class MapUpdateMessage : MonoBehaviour

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
CoroutineUtilities.RunCoroutineWhile<T>(T, IEnumerator, Func<bool>)
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