Class AudioAssets
Contains a bunch of misc audio sounds used througout the game
Assembly: WeaverCore.dll
Syntax
public static class AudioAssets
Properties
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BossExplosion
Declaration
public static AudioClip BossExplosion { get; }
Property Value
Type |
Description |
AudioClip |
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BossExplosionUninfected
Declaration
public static AudioClip BossExplosionUninfected { get; }
Property Value
Type |
Description |
AudioClip |
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BossFinalHit
Declaration
public static AudioClip BossFinalHit { get; }
Property Value
Type |
Description |
AudioClip |
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BossGushing
Declaration
public static AudioClip BossGushing { get; }
Property Value
Type |
Description |
AudioClip |
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DamageEnemy
Declaration
public static AudioClip DamageEnemy { get; }
Property Value
Type |
Description |
AudioClip |
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EnemyDeathBySword
Declaration
public static AudioClip EnemyDeathBySword { get; }
Property Value
Type |
Description |
AudioClip |
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SwordCling
Declaration
public static AudioClip SwordCling { get; }
Property Value
Type |
Description |
AudioClip |
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Teleport
Declaration
public static AudioClip Teleport { get; }
Property Value
Type |
Description |
AudioClip |
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