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Class AudioAssets

Contains a bunch of misc audio sounds used througout the game

Inheritance
object
AudioAssets
Namespace: WeaverCore.Assets
Assembly: WeaverCore.dll
Syntax
public static class AudioAssets

Properties

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BossExplosion

Declaration
public static AudioClip BossExplosion { get; }
Property Value
Type Description
AudioClip
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BossExplosionUninfected

Declaration
public static AudioClip BossExplosionUninfected { get; }
Property Value
Type Description
AudioClip
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BossFinalHit

Declaration
public static AudioClip BossFinalHit { get; }
Property Value
Type Description
AudioClip
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BossGushing

Declaration
public static AudioClip BossGushing { get; }
Property Value
Type Description
AudioClip
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DamageEnemy

Declaration
public static AudioClip DamageEnemy { get; }
Property Value
Type Description
AudioClip
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EnemyDeathBySword

Declaration
public static AudioClip EnemyDeathBySword { get; }
Property Value
Type Description
AudioClip
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SwordCling

Declaration
public static AudioClip SwordCling { get; }
Property Value
Type Description
AudioClip
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Teleport

Declaration
public static AudioClip Teleport { get; }
Property Value
Type Description
AudioClip
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