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Class TMP_SpriteAnimator

Inheritance
object
Object
Component
Behaviour
MonoBehaviour
TMP_SpriteAnimator
Namespace: TMPro
Assembly: HollowKnight.dll
Syntax
[DisallowMultipleComponent]
public class TMP_SpriteAnimator : MonoBehaviour

Methods

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DoSpriteAnimation(int, TMP_SpriteAsset, int, int, int)

Declaration
public void DoSpriteAnimation(int currentCharacter, TMP_SpriteAsset spriteAsset, int start, int end, int framerate)
Parameters
Type Name Description
int currentCharacter
TMP_SpriteAsset spriteAsset
int start
int end
int framerate
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StopAllAnimations()

Declaration
public void StopAllAnimations()

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
CoroutineUtilities.RunCoroutineWhile<T>(T, IEnumerator, Func<bool>)
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