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Enum MapZone

Namespace: GlobalEnums
Assembly: HollowKnight.dll
Syntax
public enum MapZone

Fields

Name Description
ABYSS
ABYSS_DEEP
ACID_LAKE
BEASTS_DEN
BLUE_LAKE
BONE_FOREST
CITY
CLIFFS
COLOSSEUM
CROSSROADS
CRYSTAL_MOUND
DEEPNEST
DISTANT_VILLAGE
DREAM_WORLD
FINAL_BOSS
FOG_CANYON
GLADE
GODSEEKER_WASTE
GODS_GLORY
GREEN_PATH
HIVE
ISMAS_GROVE
JONI_GRAVE
KINGS_PASS
KINGS_STATION
LOVE_TOWER
LURIENS_TOWER
MAGE_TOWER
MANTIS_VILLAGE
MINES
MONOMON_ARCHIVE
NOEYES_TEMPLE
NONE
OUTSKIRTS
OVERGROWN_MOUND
PALACE_GROUNDS
PEAK
QUEENS_STATION
RESTING_GROUNDS
ROYAL_GARDENS
ROYAL_QUARTER
RUINED_TRAMWAY
SHAMAN_TEMPLE
SOUL_SOCIETY
TEST_AREA
TOWN
TRAM_LOWER
TRAM_UPPER
WASTES
WATERWAYS
WHITE_PALACE
WYRMSKIN

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
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