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Enum ActorStates

Namespace: GlobalEnums
Assembly: HollowKnight.dll
Syntax
public enum ActorStates

Fields

Name Description
airborne
dash_landing
grounded
hard_landing
idle
no_input
previous
running
wall_sliding

Extension Methods

ReflectionUtilities.ReflectCallMethod(object, string, object[], BindingFlags)
ReflectionUtilities.ReflectGetField(object, string, BindingFlags)
ReflectionUtilities.ReflectGetMethod(object, string, BindingFlags)
ReflectionUtilities.ReflectGetProperty(object, string, BindingFlags)
ReflectionUtilities.ReflectSetField(object, string, object, BindingFlags)
ReflectionUtilities.ReflectSetProperty(object, string, object, BindingFlags)
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